Thursday 22 December 2016

Game day 22nd December

Great game against Rob today and his newly forming ad mech army,
Took my Eldar today as my marines are packed ready for travelling to England tomorrow 

1650 points playing contact lost from the rule book

Here's the Mat - from Gamemat.eu



The layout with some GW pieces 



My army 



The list 

++ Eldar (Warhammer 40,000 7th Edition v2015) (1646pts) +++

+ HQ (130pts) +
Farseer (130pts) [Ghosthelm, Rune Armour, Shuriken Pistol, Eldar Jetbike (15pts), The Spirit Stone of Anath'lan (15pts), Witchblade]

+ Troops (690pts) +
Windriders (158pts)
4x Windrider w/ Scatter Laser (108pts)
Windrider Warlock (50pts) [Rune Armour, Twin-linked Shuriken Catapult, Witchblade]

Windriders (158pts)
4x Windrider w/ Scatter Laser (108pts)
Windrider Warlock (50pts) [Rune Armour, Twin-linked Shuriken Catapult, Witchblade]

Windriders (158pts)
4x Windrider w/ Scatter Laser (108pts)
Windrider Warlock (50pts) [Rune Armour, Twin-linked Shuriken Catapult, Witchblade]

5x Windrider w/ Scatter Laser (135pts)

3x Windrider w/ Scatter Laser (81pts)

+ Fast Attack (246pts) +
Crimson Hunter (140pts)
Rules: Lance, Skyhunter, Vector Dancer
[2x Bright Lance, Pulse Laser]

Swooping Hawks (106pts)
Rules: Ancient Doom, Battle Focus, Fleet, Intercept
5x Plasma Grenades, 5x Swooping Hawk Wings]
Swooping Hawk Exarch (26pts) [Aspect Armour, Grenade Pack, Haywire Grenades, Lasblaster, Plasma Grenades, Swooping Hawk Wings]

+ Heavy Support (100pts) +
Night Spinners (100pts)
Night Spinner (100pts) [Doomweaver, Twin-linked Shuriken Catapult]

++ Formation Detachment (Eldar Craftworlds: Codex (2015) v2015) (480pts) ++
+ Formation (480pts) +
Hornet Swarm [FW] (480pts)
·6x Hornet (480pts) [12x Pulse Laser (60pts), 6x Star Engines]




And a mid game photo 



Ended up winning the game 11-3 


Wednesday 21 December 2016

Apoc prep pt2

So you have seen the list and he's some pics of the force so far

Battle company 


Rhino, Razorbacks and stalkers 





White scars hunting force


Apoc prep pt1

So starting off a campaign with a great set of guys for the next year. So we are starting off wth a apoc game, 4 players, 2 teams, 4,000 points each 
I'm taking white scars to the fun 

Here's my list: 

+Gladius Strike Force (Space Marines: Codex v2008) (2010pts) ++
Rules: Codex Astartes, Combat Docrines, Company Support

+ Core (1360pts) +

Formation: Battle Company (Free Transports) (1250pts)
Battle Demi-Company 1 (645pts)
Rules: Objective Secured, Tactical Flexibility


Captain (125pts)

Iron Halo, Artificer Armour, Bolt Pistol, Frag and KrakGrenades, Power Weapon

Tactical Squad (100pts)
1x Meltagun

Razorback - Twin-Linked Assault Cannon

Tactical Squad (100pts)
1x Meltagun

Razorback - Twin-Linked Assault Cannon

Tactical Squad (100pts)
1x Meltagun

Razorback - Twin-Linked Assault Cannon

 

Assault Squad (80pts)
- 2 flamers
Rhino

Devestator Squad (140pts)

2x Grav-Cannon and Grav-Amp

Space Marine Sergeant with Signum
Rhino 


Battle Demi-Company 2 (625pts)

 

Chaplain (90pts)

 

Tactical Squad (105pts)
1x Plasma Gun
Razorback - Twin-Linked Assault Cannon 

Tactical Squad (105pts)
1x Plasma Gun
Razorback - Twin-Linked Lascannon

Tactical Squad (105pts)
1x Plasma Gun
Razorback - Twin-Linked Lascannon

 

Assault Squad (80pts)
- 2 flamers
Rhino

Devestator Squad (140pts)

2x Grav-Cannon and Grav-Amp

Space Marine Sergeant with Signum
Rhino 


+ Command (460pts) +

Librarius Conclave (460pts)
Rules: Empyric Channelling
Librarian (110pts) 

Psychic Hood, Psyker Level 2, Space Marine Bike

Librarian 2 (110pts) 

Psychic Hood, Psyker Level 2, Space Marine Bike

Librarian 3 (110pts) 

Psychic Hood, Psyker Level 2, Space Marine Bike

Librarian 4 (65pts) 

Psychic Hood, Psyker Level 1

Librarian 5 (65pts) 

Psychic Hood, Psyker Level 1


+ Auxiliary (295pts) +

Formation: Anti-Air Defense Force (295pts)
1x Hunters (70pts)
3x Stalkers (225pts)

Lightening Section +

++ SM WS Scarblade Strike Force (Space Marines: Codex v2008) (964pts) ++
Rules: Combat Docrines, Lightning Assault, Maximum Impact, Ride the Wind

+ Core (834pts) +

Formation: Hunting Force (824pts)

Chaplain (130pts) Rosarius, Chapter Relic (WS): The Hunter's Eye, Space Marine Bike
Kor'Sarro Khan (150pts) Bolt Pistol, Chapter Relic: Moondrakkan, Chapter Relic: Moonfang, Frag and KrakGrenades, Iron Halo

Command Squad (200pts)
Apothecary -  Narthecium

4x Grav guns


Attack Bike Squad (50pts)

Multi melta

Bike Squad (125pts)

Sergeant

2x Bikers

2x Meltaguns

 

Bike Squad (125pts)

Sergeant

2x Bikers

2x Meltaguns

 

Bike Squad (125pts)

Sergeant

2x Bikers

2x Meltaguns

 

Scout Bike Squad (54pts)
Sergeant

2x Bikers


+ Auxiliary (140pts) +

Formation: Stormbringer Squadron (150pts)
Land Speeders (55pts) – multi melta

Scout Squad (95pts)

Land Speeder Storm


++ Combined Arms Detachment (Space Marines: Codex v2008) (990pts) ++
Rules: Combat Docrines, Ideal Mission Commander, Ideal Mission Commander, Objective Secured (Troops)

+ No Force Org Slot +

········Chapter Tactics [White Scars]
········Rules: Born in the Saddle, Fight on the Move, Hit and Run

+ HQ (65pts) +

Techmarine (65pts) 

 

+ Troops (110pts)

 

Scout Squad (55pts)

5x Scouts

 

Scout Squad (55pts)

5x Scouts

 


+ Fast Attack (300pts) +

Storm Eagle Assault Gunship (300pts) 

Twin-Linked Lascannon, Twin-Linked Multi-Melta, Vengeance Launcher


+ Heavy Support (515pts) +

Deimos Pattern Vindicator Tank Destroyer (130pts) 


Fire Raptor Gunship (225pts) [Four Stormstrike Missles, Twin-linked Avenger Bolt Cannon, Two Twin-Linked Autocannons]


Relic Whirlwind Scorpius (160pts) [Legacy: Battle of Keylek (35pts), Scorpius Multi-launcher, Searchlight and Smoke Launchers, Storm Bolter] 
 



Sunday 18 December 2016

Hobby progress 18th December 2016

Complete lack of anything today 
Went to see Rogue 1, would give it 7/10 and then into the centre of Kyiv for some sushi 
Should get some time tomorrow night 

Saturday 17 December 2016

Hobby progress 17th December 2016

Still can't find the hunter turrets which is getting annoying but finished off the 2nd squad of centurions for my game on Thursday 22nd and now built and got the third squad ready to be done over the next few days as it's starting to get cold outside here in Kyiv, Ukraine
Lost my wife to Xfactor again so pleased with progress today 



Hobby progress 16th December 2016

Good amount of work done today
Completed 3 Centurions with lascannons and missile launchers and started another 3 with grav cannons



Hobby progress 15th December 2016

Making good progress with the hunters but now have a problem where I've lost the turrets

Sunday 11 December 2016

Hobby progress 11th December 2016

Armoured support now in the form of 3 hunter/stalkers which my wife and I started painting tonight
Bit busy the new few days but let's see how they get one 
In the background is a lovely mk4 forgeworld techmarine who's waiting to join the fight 



Saturday 10 December 2016

Hobby progress 10th December 2016

Adding some heavy weapons to my white scars tonight while I try to avoid watching xfactor
This have been in my painting "inbox" for a while to finish 
Will be good to get them on the table top and could be used in a skyhammer annihilation formation but I'm not sure on how to run them yet 


Still putting off painting bikes 

Wednesday 7 December 2016

Hobby progress 7th December 2016

Managed to get the rhinos finished off and ready for spraying but it's currently -10 c outside so I think it's going to have to wait
Still got a few more boxes to be getting through and actually making what I have to clear the back log as I'm putting off painting 60 bikes so much 

Tuesday 6 December 2016

Hobby progress 6th December 2016

Nice bit of hobby progress today, I've had two rhinos that have been sat in a box for far too long, plus I'm extending my White Scars battle company new year so it was about time they got out and joined the fight



Wednesday 23 November 2016

Welcome back GW

Now I'm old enough ( started playing just as 3rd Edition dropped) to remember the first GW website that wasn't just a shopping site, it had articles and forums 
This was a great place to get pro tips and some really dirty lists 
So now the are back on the net is some style, linking in with the amazing warhammer tv
Check them out at 
www.warhammer-community.com 

Deathwatch Terminators

Now this is another part of the army you can really use every little bit the GW and FW range to customise all your guys.
The kits I have used are:

1. Forge world Black Templars upgrade kit with the truly awesome storm shields
2. FW BT shoulder pads 
3. FW Minotaur shoulder pads 
4. FW Imperial fists shoulder pads 
5. Dark Angels Deathwing terminator squad box set 
6. Space wolves terminator squad - the belt fed assault Cannon is great in this set 
7. Normal SM terminator close combat squads
8. Normal SM terminator squad 


The only problem with the more you get you find you don't have any death watch shoulder pads for them, this is where I had to turn to eBay for some of the upgrade sprues as I didn't get the death watch terminator box set 


Sunday 20 November 2016

Current Deathwatch list

How I'm currently running my Deathwatch at an 1850 list

+++ DW 1850 +++

+ Command +

Watch Master with Clavis, Guardian Spear and Iron Halo

+ Core +

Watch Company
Rules: Decapitation Doctrine – This is sometime forgotten by people, I’ve started to use a small card system making sure I remember this. This doctrine always everything, let’s say that again, everything to re-roll any failed to wound and failed armour pen rolls for attacks made by the non-vehicle models from the watch company that targets  an enemy unit that includes a warlord, a psyker or IC, this is MASSIVE and in my top 5 rules from this codex. As you start to get a lot of units in the game nowadays that have characters mixed in with each other.

Watch Captain with Melta Bombs, Artificer Armour, Bolt Pistol & Xenophase Blade

Aquila Kill Team

Librarian -Mastery Level 1, Melta Bombs
2x Terminator with Lightning Claws
3x Veterans with Boltgun and Chainsword
2x Veterans with Deathwatch Frag Cannon
Rhino

Furor Kill Team
Librarian with Mastery Level 1, Auspex & Melta Bombs
2x Terminator Cyclone Missile Launcher, Power Fist, Storm Bolter
3x Veterans with Boltgun and Chainsword
2x Veterans with Infernus Heavy Bolter


Furor Kill Team
Librarian with mastery Level 1 and Auspex
2x Terminator with Assault Cannon & Power Fist
3x Veterans with Boltgun and Chainsword
2x Veterans with Deathwatch Frag Cannon

Veteran Squad

5x Veterans with Chainsword & Stalker Pattern Bolter
5x Veterans with Deathwatch Shotguns
Rhino

This squad gets split in two using the normal marine rules

+ Auxiliary +

Corvus Blackstar with Blackstar Cluster Launcher, Ceramite Plating, Four Stormstrike Missles and Infernum Halo Launcher, Twin Linked Assault Cannon]

The corvus is where I put the small 5 man squad with shotguns in and then they fly around and jump out to shotgun people in the face when they least expect it

Friday 18 November 2016

Deathwatch - Troops

This is where this army changes and breaks the mould from the normal space marine armies, instead of being made from just a single chapter, they call brothers from every chapter to form the squads known as 'kill teams'
These bespoke teams are aimed at only one thing and that is killing the alien.
For mine I have had to change the kit that GW produced because of the slight oversight in what is such a beautiful kit. In the kit it comes with swords looking for like power swords than the close combat weapons it says they have in the rules. Some people may confuse these two and think they whole squads have power weapons when they don't. so a lot of chopping later and a few assault squads that are now running more flamers than before and I have managed to get

The sprues you get so much in terms of weapons. But I love the two most valuable choices, the dreaded deathwatch frag cannon (sorry Blood Angels ours is better) and the super combo of heavy flamer and heavy assault bolter - the Infernus heavy bolter. But its not heavy but an assault weapon.
Then one of the crazy things about the veteran squads is, you can take 4 of heavy weapons in one squad. Not just these but a lot of the others that are available to normal marine armies, such as:

1. Heavy Bolter
2. Heavy Flamer
3. Missile launcher - can be upgraded again to take flakk missiles
4. Infernus heavy bolter
5. Frag cannon


So here are some of my squads I have worked on, enjoy

The lovely frag cannons 

Sniper squad


Squads of normal vets



A couple of vets using forge world parts from the 40K upgrade kit


Shotguns, planning on building more of these guys


Squad using chain axes and some forge world shoulder pads

Deathwatch - HQ

So first real post about my armies and how they are coming on, mainly to get motivation for myself to get on and cut the number of boxes and sprues I have.
I have always loved the idea of deathwatch and once the box set came out, I was sold and pre ordered one and had a massive smile when the full codex came out.
I have just over 2K points and I have mixed in some forge world parts and kits.
I manage to photograph the models before they went off to get painted

So Hq
The HQ models are a big mix of every random model from my bits box meaning with a quick couple of forge world parts, I had some nice HQ choices







Monday 7 November 2016

Current projects

Current projects I'm working on:

1. White Scars - currently around 4,000 points
2. Alpha Legion (30K) - I have everything I need for this army so really need to start building, and then decide which side to fight on šŸ˜ƒ
3. Eldar - finished the army and had it pro painted - photos to follow
4. Deathwatch - small force, well around 2,000 points of what started as a smalled allied force but has come around to a full black spear strike force
5.  Project 1X1 - working on this for a while, currently away getting painted

A new start

Welcome to this blog, a place to showcase my love of a good hobby, to get some motivation to paint and hobby and get stuff done

All trademarks belong to their respective owners, this page has no affiliation with any company mentioned on any of the blogposts